A shopping mall after hours. Explore, survive, and face the unknown in first-person horror.
First-person horror
Studio illustration
About the game
Cursed Nightshift is our first 3D game. Its shopping mall setting brings the familiar architecture of a public space into first-person horror. The visual direction draws on low-poly worlds and the PlayStation 2 era.
The project explores two ways to play together: a cooperative campaign built around exploration and survival objectives, and competitive modes with asymmetric roles.
Explore a shopping mall in first person.
Work together on survival objectives in the cooperative campaign.
Face opposing roles in asymmetric competitive modes.
Gallery
Official screenshots will appear here when published.